Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
All in Business
The quality of your creatives has never been more critical to the success of your games.
What the current market state actually looks like? Which game categories face the most challenges in this climate? Who’s seeing the greatest success despite the headwinds?
What’s the optimal way to find emerging markets? How do you decide whether to make that investment decision? This and many more questions are answered one click away.
What's the difference between Angel Investor, a VC, and a strategic investor? When to choose a generalist fund over a gaming fund? What do investors look for in investees? How to pitch over a video connection versus on-site?
3 reasons why the blockchain isn’t just a passing fad, but an inevitable revolution in the way we make games
Senior game designers journey from crypto gaming detractor to a blockchain gaming evangelist
Apple must allow iOS apps to offer payment options besides the ones subject to App Store’s 30% fees. Here’s what you should do next.
In the post-IDFA era cross-promotion has been elevated from auxiliary component a marketing mix to a vital element of a portofolio growth strategy. Here’s how to do it effectively.
Why Netflix is entering the games industry. What are the different strategies the company could adopt. How they could succeed or fail.
It’s not about being the best. It’s about being better than you were yesterday.