Hyper-casual was too good to be true. Here’s what’s going to change.
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
All in Business
How does featuring placement, genre, art style, IP, app size etc. impact the launch week installs
What makes Voodoo such a powerful publisher and how to compete with it
Counter Strike grew its revenues by $84M in 2017 by perfecting the sales of skins
Predictions for puzzle, simulation, instant, lifestyle and hyper casual games
Why is King such a dominant company and will their dominance hold under Activision's lead
Streaming platforms, redefined mid-core games, core games, high production values and IPs.
Everyone wants a Multiplayer Online Battle Arena like League of Legends. This post analyzes why there is only one winner in the MOBA market.