Blog, podcast and now vlog. Deconstructor of Fun has you covered!
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
A great lesson on why a “good game” is not enough and why positioning matters on mobile
Looking into what Coin Master gets right, what the competition is getting wrong, and how Social Casino will evolve
More importantly, practical fixes to these common influencer marketing challenges.
Battle Royale games grew their revenues astronomically in 2018, but what does it take to grow in 2019?
The lucrative Casino genre has been in stagnation for a long time but we predict that the change is coming
Strategy games, the biggest category in Mid-core, a land full of opportunities and cut-throat rivalry
RPG is the third largest mobile games category in the West and it’s nowhere near its full potential
Simulation and Customisation games may look stale and entrenched, but don’t let the perception fool you
How does featuring placement, genre, art style, IP, app size etc. impact the launch week installs
Draglia is a proof that Nintendo can achieve continuous success on mobile
What makes Voodoo such a powerful publisher and how to compete with it