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Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.

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Deconstructor of Fun
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2019 Predictions: #1 Only One Way to Climb to the Top of the Puzzle Games Category
Jan 15

Jan 15 2019 Predictions: #1 Only One Way to Climb to the Top of the Puzzle Games Category

Michail Katkoff
Business

Who is going to be on the top of Puzzle Games category in 2019 and how?

Disney Heroes - A Solid RPG That Tests the Limits of an IP
Dec 17

Dec 17 Disney Heroes - A Solid RPG That Tests the Limits of an IP

Michail Katkoff
Deconstructions
How to Effectively Predict Launch Week Installs on Mobile
Dec 10

Dec 10 How to Effectively Predict Launch Week Installs on Mobile

Abhimanyu Kumar
Business

How does featuring placement, genre, art style, IP, app size etc. impact the launch week installs

Dragalia Lost - Meet Nintendo's New Cash Dragon
Nov 12

Nov 12 Dragalia Lost - Meet Nintendo's New Cash Dragon

Guest Writer
Deconstructions

Draglia is a proof that Nintendo can achieve continuous success on mobile

How Disney Tsum Tsum Made over a Billion Dollars
Nov 1

Nov 1 How Disney Tsum Tsum Made over a Billion Dollars

Adam Telfer
Deconstructions

Everything you should learn from a billion dollar mobile game

Battlelands Royale: Contender Or Pretender?
Sep 6

Sep 6 Battlelands Royale: Contender Or Pretender?

Guest Writer
Deconstructions

Can Battlelands Royale Take on Fortnite on Mobile?

5 Ways Voodoo Dominates the Hyper-Casual Market
Aug 2

Aug 2 5 Ways Voodoo Dominates the Hyper-Casual Market

Guest Writer
Business, Deconstructions

What makes Voodoo such a powerful publisher and how to compete with it

What Pokemon GO Can Learn from Jurassic World Alive
Jul 12

Jul 12 What Pokemon GO Can Learn from Jurassic World Alive

Adam Telfer
Deconstructions

Can Jurassic World alive repeat Pokemon GO’s success?

3 Reasons Why Sims Mobile Misses the Mark: In-depth Analysis
Jul 3

Jul 3 3 Reasons Why Sims Mobile Misses the Mark: In-depth Analysis

Guest Writer
Deconstructions

Sims was a proven concept on mobile. Yet the sequel didn’t deliver.

What the H _ _ _ Happened to Brawl Stars?
Jun 6

Jun 6 What the H _ _ _ Happened to Brawl Stars?

Michail Katkoff
Deconstructions

During the past year Supercell’s latest game in soft launch has pulled all the tricks in the book - but it looks like that won’t be enough.

Will Clan Wars Get You Back to Clash Royale?
May 8

May 8 Will Clan Wars Get You Back to Clash Royale?

Michail Katkoff
Deconstructions

Clash Royale attempts to stop sliding revenues by taking a page from Clash of Clan’s playbook

$126 Million and Counting: Fortnite, How Do They Do It?
Apr 23

Apr 23 $126 Million and Counting: Fortnite, How Do They Do It?

Joseph Kim
Deconstructions

The most thorough analysis of Fortnite’s monetisation you’ll find

Love Nikki - a Dress-Up Game to Rule Them All
Apr 11

Apr 11 Love Nikki - a Dress-Up Game to Rule Them All

Guest Writer
Deconstructions

How Love, Nikki racked up $160M with just 40M installs

How Counter Strike Can Sell a Single Skin for $61,000
Mar 28

Mar 28 How Counter Strike Can Sell a Single Skin for $61,000

Guest Writer
Business, Deconstructions, Game Mechanics

Counter Strike grew its revenues by $84M in 2017 by perfecting the sales of skins

Deconstructor of Fun @ GDC!
Mar 15

Mar 15 Deconstructor of Fun @ GDC!

Anil Das-Gupta

Catch the powerful Deconstructor of Fun team at GDC! 

Facebook Instant Games: Designing Games for Chat
Mar 6

Mar 6 Facebook Instant Games: Designing Games for Chat

Adam Telfer
Business, Game Mechanics

The rules of designing successful messenger games.

How Idle Heroes made $100M in a Year
Feb 27

Feb 27 How Idle Heroes made $100M in a Year

Joseph Kim
Deconstructions

How Idle Heroes took its place in the top grossing charts

LEGENDARY: Game of Heroes - a Master Class in Live Operations
Feb 14

Feb 14 LEGENDARY: Game of Heroes - a Master Class in Live Operations

Guest Writer
Deconstructions

Guest author Andrew Payton walks us through the incredibly well thought out and excuted liveops run in N3twork's Legendary: Game of Heroes.

Prediction for 2018: Mid-Core Games
Feb 5

Feb 5 Prediction for 2018: Mid-Core Games

Anil Das-Gupta
Business

Review of 2017 and predictions for the mobile mid-core market in 2018. 

From the Trenches: How to Grow a Live Game
Jan 25

Jan 25 From the Trenches: How to Grow a Live Game

Michail Katkoff
Business

the rules of running a successful mobile free-to-play game 

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