8 Predictions for Gaming M&A and Investments in 2025

8 Predictions for Gaming M&A and Investments in 2025

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2024 was a year of recovery and strategic recalibration for the gaming industry. After years of pandemic-related challenges and shifting market dynamics, the sector is gradually finding its footing.

As demand for gaming fell post-COVID, many public companies struggled to demonstrate positive organic revenue growth (i.e. growth excluding revenue from recently acquired companies), often missing analyst expectations. Rising interest rates and broader macroeconomic uncertainty further affected valuations for publicly traded gaming firms, making company stock less attractive currency for new acquisitions. This led sellers of acquisition targets to prefer cash over buyers’ illiquid, risky, and typically depreciating stocks.

Meanwhile, debt raised during the pandemic to finance acquisitions has become more expensive to service. Coupled with weaker organic performance, these factors tightened debt covenants and led numerous public strategic players to announce strategic reviews, lay off staff, cancel projects, reshuffle leadership teams, and even consider divestments.

Read more about European publishers' performance and strategies post-pandemic.

2024 M&A recap: pursuing long-term strategic goals vs. short-term arbitrage gains

Last year, unlike the financial deal frenzy of the pandemic era—mainly driven by financial arbitrage (buying at lower transaction multiple vs. trading multiple)—witnessed a shift toward more targeted acquisitions aligned with long-term objectives. Key industry players recalibrated their portfolios accordingly:

  • Companies like  Embracer Group and Aristocrat streamlined operations by divesting non-core assets and doubling down on key business divisions.

  • Conversely, publishers like Miniclip and Playtika took an aggressive stance, acquiring studios to strengthen their market positions.

  • Some players, like Take-Two Interactive and MTG, successfully managed both sides of the equation—offloading non-core studios while simultaneously acquiring promising developers to fuel future growth.

Almost every corner of the video game market saw M&A activity in 2024:

(a)    After weathering the challenges of the post-IDFA landscape, the mobile sector saw strong activity in the evolving in-app advertising (IAA) space, with notable deals involving Easybrain, GamoVation, and Zephyr Games. Additionally, in-app purchase (IAP) games catering to broader audiences (e.g., SuperPlay) gained traction. However, mid-core developers relying on whale-driven economies have encountered limited activity, lacking growth, and often traded at lower multiples (e.g., Plarium sold for 4.5x EV/EBITDA).

(b)   The PC & console segment stood out with reputable developers undergoing sales processes (e.g., Jagex, Gearbox, Saber Interactive) and others participating in minority deals (e.g., Facepunch, Remedy);

(c)    A standout year for gaming services, led by the $2.8B takeover of Keywords Studios. Numerous smaller deals (e.g., Certain Affinity, Third Kind Games) closed by Keywords and Virtuos also highlighted the growing demand for outsourcing.

(d)    The gaming platform and tech side weren’t left behind, with notable transactions such as SensorTower acquiring data.ai, Magic Leap ($590m), and Chartboost divested by Zynga.

M&A deals among game developers and publishers with $100m+ EV

As we step into 2025, the gaming industry's M&A landscape promises another dynamic year, building on the solid momentum of 2024.

Prediction #1: M&A activity normalizes

The pace of deals remained strong in 2024, with seven gaming transactions exceeding $100 million in upfront enterprise value (EV)—not only surpassing the pre-pandemic average number of deals (2017–2019) but also significantly outpacing them in value. With the S&P 500 closing up 25% for the year and signs of broader economic stability, M&A momentum is expected to continue into 2025, potentially matching or slightly exceeding 2024’s activity levels.

Other factors contributing to the steady state of M&A activity in the coming year include:

  • Public gaming companies will be more active: With approximately $10.5 billion in cash reserves1 and relatively low leverage, major publishers are well-equipped to sustain dealmaking activity. As the stock market recovers, trading valuations improve, and interest rates ease, these companies will support dealmaking activity.

  • High-profile studios remain in demand: Studios with strong IP and healthy financials—whether driven by rapid revenue growth or solid profitability—will continue to command high valuations and attract significant interest in the M&A market.

  • Work-for-hire services on the rise: Following ~15,000 layoffs in 2024, publishers are increasingly relying on work-for-hire services. Companies like Keywords Studios (now privately held) and Virtuos are well-positioned to benefit, competing for talent and solidifying their roles as key players in the 2025 M&A landscape.

  • Gaming converges with social and entertainment: A growing trend blends gaming with broader consumer experiences. Voodoo’s acquisition of BeReal, Telegram’s launch of Mini Apps for gaming, and Crazy Maple Studio’s expansion of its ReelShort micro drama app all highlight fresh opportunities for creative, boundary-pushing deals in 2025.5.

Note: (1) combined total cash & cash equivalents of select public gaming comps incl. Take-Two, Electronic Arts, Playtika, Ubisoft, MTG, Stillfront, Paradox, Embracer, CD Projekt, Team17,  NetEase, Krafton, Kakao Games, ShiftUp.

Prediction #2: Private Equity’s* interest grows

Private equity (PE) firms took center stage, making a significant impact on the gaming M&A landscape in 2024. With reduced competition and more attractive valuations, PE firms seized the opportunity to make bold moves. Notable deals included taking Keywords Studios private, acquiring Jagex, and financing Saber Interactive and Relic Entertainment. Additionally, PE-backed companies actively expanded their portfolios through strategic acquisitions such as Sensor Tower acquiring data.ai, BHVR picking up Red Hook Studios, and 52 Entertainment adding Blackout Lab to its roster. As valuations remain appealing and borrowing costs continue to decline, we anticipate further growth in PE activity within the gaming industry.

A private equity (PE) firm acquires stakes in mature companies, often to improve their profitability, scale the business via M&A, and sell them at a higher valuation. Unlike venture capital (VC) firms, which typically invest in early-stage startups with high growth potential, PE firms focus on established businesses that generate significant revenue and profit, often using leveraged buyouts to fund acquisitions.

Prediction #3 IPO Window reopens

Another critical piece of the 2025 landscape will be IPO activity. After nearly two years of relative dormancy (see InvestGame Q3’24 report), ShiftUp’s recent listing—where its shares surged by 50% on debut—reflects growing investor optimism. While going public entails significant administrative scrutiny, it also provides liquidity, preserves governance control, and offers a public currency to fuel M&A-driven expansion, among other advantages.

With a string of major public takeovers in recent years—Activision Blizzard, Zynga, Glu Mobile, Keywords Studios, and Sumo Group—institutional and other investors seeking exposure to gaming assets may show strong demand for fresh listings. Consequently, as market conditions stabilize and public markets recover, we can expect more gaming companies to test the public waters soon.

Private Investments incl. Corporate, VC & PE-led deals (in $B)

Prediction #4 Corporate VCs take the center stage

Between 2020 and 2022, gaming VCs poured massive checks into studios at sky-high valuations. After a sharp drop in investments at the beginning of 2023, the market began to stabilize in 2024.

The pandemic-era boom didn’t deliver the returns many expected. Without a strong track record of TPI (total paid-in capital) and, more importantly, DPI (distributions to paid-in capital), many gaming-focused VCs face challenges raising capital. With a tougher exit environment and slowing market growth, many VCs have shifted their focus to platform and tech startups, leaving fewer opportunities for game content creators (read more in our recent Feature Article). 

That’s where corporate venture capital (CVC) funds come in. Backed by big companies with strategic interests in gaming, CVCs tend to be more patient, investing in projects that align with their parent company’s long-term goals. In 2024, CVCs became a dominant force in content-focused fundraising, taking on a key role in supporting game creators (e.g., Krafton, Kakao Games, Sony, Tencent). With less competition in the market and substantial cash reserves, strategic investors are uniquely positioned to fuel the next wave of growth. They’re not only backing early-stage ventures but also providing the resources and support needed for these studios to scale successfully.

Prediction #5 Picks and Shovels Become the New Hotness 

Gaming-focused VC funds are increasingly shifting their focus toward platform and tech investments—essentially, the "picks and shovels" required to build, operate, and scale games. Scalable innovations like infrastructure tools, analytics platforms, advanced development pipelines, and “gamified” consumer apps are attracting significant investor interest.

Interest in tools and tech is further boosted by companies’ goals shifting from growth “at all costs” to sustainable, profitable growth. Rather than investing tens of millions in their proprietary tools, developers focus their capital on making games and leveraging existing third-party solutions. Buoyed by a surge in AI-driven opportunities, investors compete fiercely for top tech startups, often at higher valuations and with substantial capital deployment. This trend is particularly pronounced at the late-stage funding level, as seen with companies like k-ID, Inworld AI, Luma AI, Suno AI, and Pika.

While VC-led funding for gaming studios remains more selective, rounds will likely target industry veterans with proven track records (e.g., ForthStar, Agave, BIT ODD). As the exit environment recovers and more successful VC-backed exits emerge—such as SuperPlay (read more in our analysis of gaming exits over the last decade), we anticipate a gradual increase of interest in funding rounds for gaming studios.

Investments in Gaming Studios vs. Platform & Tech startups

Prediction #6: Fresh capital flows into gaming VC funds

Fresh financing is still flowing into the ecosystem, with new gaming-focused VC funds launching (e.g., Beam Ventures, Laton Ventures) and established firms raising follow-on rounds (e.g., Play Ventures, vgames). We expect new announcements in the coming year—albeit fewer than in the last few years and at lower total amounts raised.

Prediction #7: Private Equity backs growth rounds 

PE firms have become increasingly attuned to the gaming industry’s potential, dedicating significant effort to evaluating opportunities in recent years. As they gain confidence in deploying capital within the sector, we can expect a rise in high-profile PE growth and minority deals in the coming year. This trend will likely be supported by a gradually improving exit environment, making gaming an even more attractive space for late-stage backers.

Prediction #8: Web3 resurges 

Donald Trump’s re-election and a BTC-focused Federal Reserve plan have fueled renewed enthusiasm for Bitcoin, driving it to all-time highs. This bullish momentum creates a “paradise” scenario for web3 gaming, with rising investments in decentralized gaming projects that use NFTs and tokens. As investment activity aligns with the broader crypto market’s stabilization and Bitcoin’s evolving role, 2025 could be a defining year for web3 gaming.

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