Here’s how you combine P2E and F2P on mobile
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
What's the difference between Angel Investor, a VC, and a strategic investor? When to choose a generalist fund over a gaming fund? What do investors look for in investees? How to pitch over a video connection versus on-site?
In 2021 Sports category on mobile hit the wall. Revenues remained stable while downloads declined 9%.
Mid-Core games’ revenues reached nearly $15B, which is 16% more than in 2020. At the same time, the installs declined by nearly a fifth, bringing dark clouds above several genres.
Casual Games stand for 80% of all mobile game downloads and 35% of all In-App Purchases. Once you count in ad revenue, this is the most dominant category of them all.
After a fast start Supercell’s Clash Mini is facing the realities of the autochess genre. Can it break through?
Axie Infinity is the poster child of blockchain games. Yet under all the hype, there are some fundamental issues that can bring the game down if gone unfixed.
3 reasons why the blockchain isn’t just a passing fad, but an inevitable revolution in the way we make games
Senior game designers journey from crypto gaming detractor to a blockchain gaming evangelist
Apple must allow iOS apps to offer payment options besides the ones subject to App Store’s 30% fees. Here’s what you should do next.
If Beatstar becomes a major hit, it will not only be great for Space Ape, but it will prove that Supercell can rub its magic to its portfolio companies as well.
In the post-IDFA era cross-promotion has been elevated from auxiliary component a marketing mix to a vital element of a portofolio growth strategy. Here’s how to do it effectively.
Four concrete steps to prevent harassments and drive diversity in your studio